Design systems aren’t just for product teams or engineers, they’re for everyone building the customer experience. That includes marketing, brand, growth, content, and yes, even the team designing your next email banner.
The best design systems act like a shared language. They align teams, reduce rework, and make scaling creative, campaigns, and products a whole lot easier. Whether you're creating a pitch deck, building a SaaS dashboard, or designing a landing page for a seasonal promo, a design system saves time and keeps everything (and everyone) looking sharp.
Let’s dig into why design systems matter, how they support both product and marketing teams, and how to build one that scales and includes accessibility from the start.
Figma says it best: “A design system is a collection of reusable components, guided by clear standards, that can be assembled together to build digital experiences.”
In plain terms: it’s the playbook for how your brand shows up across every experience.
A good design system includes:
Done right, it becomes your single source of truth for consistent, scalable design whether you're building a dashboard or an ad campaign.
Three words: speed, scale, sanity.
Speed
A mature design system makes teams move faster. Sparkbox found that companies with well-built design systems ship products 47% faster than those without one.
Scale
As your company grows, so do your design needs; from apps, landing pages, email templates, to slide decks, event booths, and business cards. A design system helps you scale without turning every asset into a one-off.
Sanity
Fewer duplicate files. Fewer “Is this the right button?” Slacks. Fewer reviews from five different stakeholders about your font style. Sanity restored.
Let’s stop pretending design systems live only in the realm of engineers and product designers. If your marketing, content, or brand teams aren’t using your design system, either it’s broken or it was never built with them in mind.
Here’s how marketing and creative teams benefit from design systems:
If your design system isn’t accessible, it’s not finished. Full stop.
According to the CDC, 1 in 4 U.S. adults has a disability. That’s 61 million people.
Your design system should build accessibility in from the start:
And don’t just stop at visual design. Content guidelines should include plain language best practices, alt text requirements, and inclusive language rules too.
Here’s a high-level framework to get you started (or reboot what’s collecting dust):
What problems is this system solving? Who’s going to use it? What are the success metrics? Align on these questions first before anyone starts building a button.
What components, styles, and templates are floating around? Identify the inconsistencies (spoiler: there will be many) and use that to inform your roadmap.
Design tokens are the atomic layer of your system. Define and document:
These tokens power everything from buttons to banners.
Build components in Figma; buttons, modals, forms, navigation, cards, CTA blocks, you name it. Include states (hover, disabled, active), variants (sizes, icons), and mobile considerations.
Use semantic, accessible markup from the start. Your devs (and your users) will thank you.
Don’t write docs just for the design team. Write them for marketers, PMs, engineers, and social media teams too. Good documentation should cover:
If your system feels like a locked vault, no one will use it. Period.
Make sure your components and brand assets are embedded in the tools your teams actually use, like Google Slides, Docs, your CMS, or email platform. Have ready-to-use templates with styles already applied: Google Slides themes, Docs headers, Canva social templates, Creatopy ad sets...whatever fits your team’s workflow.
You should also have a centralized, easy-to-access library for brand assets such as icons, images, logos, color palettes; so everyone can stay on-brand without digging through a maze of folders or pinging a designer.
Bottom line: if people can’t find it, they won’t use it.
Design systems aren’t set-and-forget. Define how updates get made, who maintains the system, and how requests are handled. A system without maintenance is just...tech debt with prettier buttons.
Collect feedback. Watch how teams use it. Iterate. Your brand, product, and customer needs will keep changing and your design system should evolve with them.
A well-built design system:
Whether you're designing an onboarding flow, building a paid social ad, or launching a microsite, a design system keeps your brand cohesive and your teams focused on the work that matters.
Now go clean up that frankendeck before it gets passed around again.